What this shows: A conceptual demonstration of how your content can be structured into a progression system. The specific organization — how programs are grouped, what levels exist, where the splits happen — we'd figure out together based on your content.
Your existing content gets mapped to skill levels. When a user completes assessment, the system places them at the right level and pulls the appropriate programs. This is fully customizable.
This shows a theoretical implementation for a handstand-focused coach. Your version would reflect your programs, your progression logic, and your terminology.
How training programs map to skill levels. Each level builds on the previous, with specific templates designed to take you from entry to exit criteria.
"Building the base"
Zero handstand experience
30-60 second wall holds with good alignment
Weeks 1-8, Phase 1 & 2
Optional entry point - crow, crane, crocodile, headstand
"Strength meets flexibility"
Can hold 30-60s wall handstand
Consistent chest-to-wall holds, reliable bailing
For those with strength but tight shoulders
For bendy people needing conditioning
"Off the wall"
Reliable bail, can kick up to wall
10-30 second freestanding holds, 8/10 kick-up consistency
Developing freestanding balance
Optional add-on for kick-up consistency
"Making it reliable"
Can hold 10-20s freestanding
30s holds, multiple entry methods
For 10-15s holders learning tuck & straddle
"Beyond the straight line"
30s freestanding holds
45s holds, solid tuck and straddle shapes
Shape changes and pike entry
Endurance in shapes - run out of steam fix
Endurance building - 30s to 45s target
"Dynamic movement"
45s holds, solid tuck and straddle
60s holds, all shapes + smooth transitions
Shape changing and flow
Endurance building - 45s to 60s target
"The ultimate balance"
60s holds, all shapes solid
20+ second flags, weight shifts mastered
Level 1 - Foundation work
"Mastery and beyond"
Solid flags, 10-15s straddle one-arm
Full one-arm holds in multiple shapes
Level 2+ - Freestanding development
One-arm tuck, straddle, pike, diamond shapes
These can be added at appropriate levels based on goals:
Press to handstand. Requires Int 2+ level.
Handstand push-ups. Can start at Beg 3.
Endurance building. Int 1+ recommended.